Launch MFD changelog

v. 1.6.3 04-01-2015
- Integration with RV_Orientation: Exposing "TargetObjectIndex" variable through ModuleMessaging, so that the RV_Orientation may automatically read it.

v. 1.6.2 11-01-2014
- Better integration with TransX: Enter "tx" or "transx" (case insensitive) in Target box, to obtain inclination and LAN from TransX' Escape Plan
- New dependency: ModuleMessaging SDK v. 1.0

v. 1.6.1 25-05-2013
- Direct Ascent: added target distance under [Shift A] in DA mode, once AP is enabled
- When setting target with incl. lower than your latitude, a dummy probe will be targeted and can be intercepted
- Selecting 2nd azimuth only for low inclination launches
- Displaying relative inclination also in standard mode
- Bugfix: restoring target from scenario file

v. 1.6.0 23-04-2013
- Recompiled for HUDDrawer SDK v. 0.3
- Better handling of situations when the target's inclination is lower than latitude, including vocal warning
- Buffer overflow protection when setting manual inclination and LAN
- Restored the ability to reach orbit with ShuttlePB and ShuttleA

v. 1.5.9 13-04-2013
- Fixed targeting and tracking celestial bodies
- Manual inclination and LAN is now displayed instead of LaunchMFD-Probe
- Recompiled for OrbiterSound v. 4.0

v. 1.5.8 16-03-2013
- HUD is drawn even when the MFD is disabled
- Recompiled for HUDDrawer SDK v. 0.2

v. 1.5.7 01-03-2013
- Uses external and centralized HUD drawing system - HUDDrawerSDK (included). Enable HUDDrawer module in Orbiter
- Restored the ability to target celestial bodies

v. 1.5.6 24-02-2013
Direct Ascent is now super precise and fully planet-wise generic and without any magic number coefficients
Direct Ascent Offplane Corrector - plane overfit prevention and general stability tweaks
Solved CTD on some machines when no target is selected and user switches to Direct Ascent page (reported by boogabooga)
Fixed retrograde orbits (reported by boogabooga)
Added option to setup equatorial target orbit with specific LAN by using additional 'q' character
Autogenerating config files usage information about inside them
Ability to choose and lock one of azimuths when not using a concrete target with Shift + U
Great Circle – ability to draw GC using lines instead of dots (Shift + L)
Autogenerating more information about config files inside them
Code cleanups

v. 1.5.5 28-01-2013
Made zooming GC and changing inclination as continuous buttons 
Smoother offplane correction 
Not reseting trim after disabling AP during atmospheric (SCRAM) entry (reported by pitx) 
Automatically creating configuration subdirectories of vessel classes for storing variables
HUD drawing: Autodetecting incompatible vessels and preventing a CTD (reported by turtle91, helped by orb) 
New library: MFDHUDDrawer. Allows MFDs to draw on HUDs
MFDButtonPage: added continuous button support (like TransX)
MFDButtonPage: allows switching to specific pages 
Added proper namespaces to libraries

v. 1.5.4 20-10-2012
Animated Great Circle zooming 
Added a new buttons page 
Pitch guidance switch now available also as a separate button - PTC or Shift+I 
Saving PID values to a SHIP_variables file 
Code cleanups and moved MFD libraries to libMFD folder 
New library: MFDButtonPage for high level multiple MFD buttons support 
v. 1.5.3 19-05-2012
Brought back HUD drawing. It's now forward compatible (for newest BETA and external graphical clients), as well as backward compatible (through 2006 release)
Flight director reacts on “Draw pitch error” flag (switchable with DEF button in standard view) - useful when cruising in atmosphere
Fixed Sound reinitialization problem after exiting to launchpad and restarting the simulation (reported by Keatah)
Improved runtime speed in MultipleVesselsMFD library after deletion of vessels, and proper cleanup when exiting to launchpad (related to previous change)

v. 1.5.2 12-05-2012
Drawing Great Circles, a'la Map MFD to help timing launches
Direct ascent: added support for multiple vessels
Started a major source cleanup – the main classes are thinned and are more readable and removed now unused previous direct ascent code

v. 1.5.1 22-04-2012
Bugfixes:
Direct ascent: specific off-plane correction works not only in autopilot mode (rep. by Cras)
Direct ascent: improved precision of calculations for synchro ascent
Compass: fixed variables that were displaying 0 (rep. by Jarod)
Stages burnout times are now saved to file, providing correct MECO information for staging vessels, which is then used as input for off-plane correction (saving works only when a pitch program is used)
Time to next launch is saved to a file
Time to node for celestial bodies as targets fixed (rep. by jgrillo2002 and blane)

v. 1.5.0 24-03-2012
Working Direct Ascent! Two modes are available: regular and synchro
Two pitch program modes: time based and altitude based
offplane correction fix: was giving erratic values after crossing plane. Now its being disabled

v. 1.4.7 07-03-2012
Autopilot: added pitch programme individual for each vessel and for each planet
Autopilot: support for roll program and for upside down flying vessels, like the Space Shuttle
Autopilot: PID values can be adjusted in a running simulation
Bugfix: the AP wouldn't work when the engines were started outside cockpit

v. 1.4.6 15-08-2011
Autopilot: Using PID autopilot instead of Fuzzy logic for better performance – up to 100x time acceleration in space
Autopilot: The PID is both universal for all ships, and configurable via config files for individual vessel classes, when such ships aren't properly controlled by the universal PID.
Doc: Added informations for developers

v. 1.4.5 19-06-2011 
massive code reorganisation and simplification. Many reusable classes have been isolated
formalisation of multiple MFD instances storing technique allowed for eliminating memory leaks and prevents from CTDs upon deleting vessels 
autopilot fix - the ship should not dive right on start now, even if an incorrect PEG readout occurs 
full automation of the direct ascent, although the method itself still needs some work 
added Doxygen documentation 

v. 1.4.0  12-08-2010
- Fuzzy autopilot working for fictional and some realistic craft
- Correct time to launch, also taking nonspherical gravity sources into account
- Direct ascent improvements – uses fuzzy logic and models great circle properly

v. 1.2.8  30-09-2008
- Off-plane correction (by Agentgonzo)
- Data which is displayed on HUD (compass rose, and pitch marker) can be also displayed in the MFD area for vessels derived from VESSEL class.
- Altitude for PEG more ergonomic
- Right mouse click on button which increases a value, decreases this value

v. 1.2.7  04-05-2008
- PEG algorithm integrated. Only for SSTO craft currently (by Agentgonzo)
- HUD display added (Flight Director)  (by Agentgonzo)
- Direct ascent fixes - works for both northern and southern azimuths, and other bugfixes. Still for equatorial launches only.
- some new sounds, and error notification disabled by default

v. 1.20   20-04-2008 (unreleased)
- New target input box (includes TransX semi-integration)
- New altitude input box for PEG which itself isn't integrated yet. This is NOT the old Reference Alt.
- Compass with different views (by Agentgonzo)
Minor:
- Inclination change by buttons upgraded.
- Reference Alt removed from user's interface and is fully automatic
- Localisation data moved to a separate file (by Agentgonzo)
- Code restructuring (joint effort), including separation of localisation data

v. 1.07	  20-03-2008
- added an option of targeting celestial bodies. They don't need to orbit your source body
- slightly improved direct ascent algorithm - the turning phase is not that tedious any more and saves about 5% of fuel.

v. 1.05  BETA  24-12-2007
- direct ascent prediction at BETA stage
- fixed some sound bugs and wrong azimuth referencing after launch, and restarting the simulation

v. 0.98.5  10-07-2007
- removed Align MFD and Map MFD dependency by adding Time to Intersection var., and automatically choosing the proper azimuth and referencing. Launch MFD is now self-contained.
- bugfix: turn left/right voice now works fine for an upside-down insertion (the Shuttle)

v. 0.98  14-05-2007
- implemented sound
- visual: Error now changes colour when it drops below 0.10°
- updated documentation, and included a tutorial with images.
- bugfixes

v. 0.97  21-03-2007
- Half of Orb. Vel. Time value added
- real-time target's inclination readout – a cure for non-spherical gravity sources
- bugfix: target can be set dependent of latitude, not a set inclination
- visual: tweaked the graphical representation scales so it's less annoying IMHO
- visual: added current heading indicator
- visual: changed “Offset” to “Error” as this seems more correct, and made its value's colour change if it drops below 0.03° so it's easy to spot that you're on course with just a glimpse.

v. 0.96  13-02-2007
- values are now finally saved while switching cockpit modes. My thanks to She'da'Lier for his help and patience
- values are stored and read in and from a scenario file
- She'da'Lier coded a graphical representation of the error
- velocity excess sensor
- Scenario Editor compatibility
- Target string now changes to “Manual” after selecting proper target and then selecting an illegal one. Reported by: David. Thanks
-  other fixes which I don't remember now

v. 0.91	 10-02-2007
- fixed a 270 azimuth problem. Reported by: David. Thanks

v. 0.90  08-02-2007
- added course error indicator
- added adjustment factors which implied changing buttons' layout
- added AutoAlt function
- full values' correctness checking

v. 0.71 BETA 07-02-2007
Course correction feature works for all cases now.
(it worked only for pure North-Eastern launches)
reported by: Auditek. Thanks

v. 0.7 BETA 04-02-2007
First release. Includes target selecting (implemented by Vanguard), and course correction
feature (by Enjo).
